Showing posts with label Easter Egg. Show all posts
Showing posts with label Easter Egg. Show all posts

Out of Place Gaming Moments

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One very important factor that can make a game great is immersion.  We want to feel like we are in the world created by the game developers, interacting with everything and everyone.  Occasionally game devs throw in Easter eggs or other features that completely pull you out of that immersion.  Sometimes it's a welcome change, sometimes not, and sometimes it's just plain weird.  Previously I covered the strange and out of place giant heart in GTA IV, and today I'm going to talk about a couple other gaming oddities that seem out of place in the worlds they try to create.

Blitzball, from Final Fantasy X


When you hear the words Final Fantasy, what comes to your mind is most likely lengthy quests, epic boss battles, and......underwater soccer matches?  Ok probably not so much with the soccer, but unfortunately those of us who played through Final Fantasy X had no choice but to add this awkward event to our list of experiences.

You're pretty much screwed every time this happens.

Mini-games are no stranger to Final Fantasy games, remember all the hours you spent in the Gold Saucer amusement park in Final Fantasy VII?  In FFX, the team-based underwater sport known as Blitzball feels completely out of place with the monster-slaying, temple-exploring aspects of the game, but that could be forgiven if the mini-game was fun.  It is fun right?  Wrong.  Blitzball is a sloppy mess, an attempt to mix together turn-based battle and a sporting event, with disastrous results.  Your teammates are severely underpowered, the opponent AI is awful and unfair, usually ganging up on you and leaving you no choice but to fumble the ball.  The very last thing that could redeem Square Enix for introducing Blitzball into the world of Final Fantasy would be if this mini-game was optional.  But alas, nobody who plays through FFX can escape its clutches, seeing as you must complete at least one Blitzball match in order to advance in the game.


The Super Mario-style level in Star Trek Elite Force II


This is actually a pretty funny addition to Star Trek Elite Force II, even though it is in the form of a hidden Easter egg.  When playing a Star Trek-themed first-person shooter, the last thing you'd expect to encounter would be a side scrolling level in the vein of Super Mario.  However in this game it does happen.  At one point you can find a hidden warp pipe, shaped just like the nice green ones we all know and love.  Entering the warp pipe shifts the game to third-person view and takes you to a platforming level that clearly pokes fun at the mustached plumber.  Don't believe me?  See for yourself:



Honorable Mention: Everything in Conker's Bad Fur Day



This game is like one big episode of Monty Python, you never know what kind of level you'll end up in as you progress through. What starts off as a simple story about a drunken squirrel trying to find his way home soon evolves into a completely crazy adventure unlike anything you'll see even to this day.  One moment you'll be inside a giant mountain of dung fighting a living (and singing!) piece of waste, the next moment you'll be battling dinosaurs in a prehistoric-themed level, or pulling off slo-mo moves in a world that pays homage to the Matrix. It's unexpected, and everything is pretty much out of place, so this deserves an honorable mention.

This post has barely scratched the surface of out of place elements in videogames, what kinds have you encountered during your years of gaming?

An Odd GTA Moment: The Heart of Liberty City

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I don't know about you guys, but after seeing the trailer for Grand Theft Auto V, I'm pretty excited to return to San Andreas.  In GTA San Andreas it was awesome having three distinct cities to visit, with miles of country for you to explore in between each city.  Sure GTA IV had three areas of Liberty City to explore, but the city environment was pretty similar in each section, and to get to each area you merely had to drive across a bridge.  Sure it was still fun to roam around, but when you've walked down an alley for the thousandth time, it gets a little old.


Another thing in GTA V that I'm really hoping for is a return to the goofiness of some of the missions.  In GTA IV it seemed like every mission included driving to a warehouse, taking part in a lengthy shootout in said warehouse, then participating in a car chase (as a side note, I loathe the drive-by shooting controls).  Whatever happened to the completely crazy missions of the previous GTA games?  Whatever happened to luring a group of people to an ice cream truck by playing the truck's music, then detonating a bomb in the truck to kill them all?  Whatever happened to loading dead bodies into the back of a dump truck, then driving the truck to a lake to dump them?

GTA IV definitely went with a more "realistic" approach, but there is one thing in this game that stands out, and not only is it unrealistic, it's completely out of place.  What I'm talking about is the Easter egg known as the Heart of Liberty City.  Unbeknownst to some GTA IV players, deep within the Statue of Happiness is a gigantic beating heart.  An actual living, pumping heart that dwarfs Niko when he dares venture into the statue.  I have to admit this creeped me out a little when I found out about this; it seems more at home in a Sci-Fi game then in an open world sandbox like Grand Theft Auto.  Don't believe me?  See for yourself:


Why is there a heart inside the Statue of Happiness? Is it alive in some way?  Did a science experiment go wrong?  The game offers no explanation, so we are left to wonder.
 
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